but never absorb too much electricity if you do you will have pain in your hands,shocks in your body until the the extra amount of electricity goes out of your body. After enough has been absorbed, the electricity may or may not be released at will to charge small machines, attack foes and the like (if not released at will, it usually has negative effects on the user, like disorienting the thought process, speeding up the user's speech and generating static cling in the hair, etc. One with this ability gains power by draining electrical devices and machines, can absorb ambient electrical energy like static in the air, and can withstand being struck by lightning (although the amount of electricity varies person to person). Even if you are a weak electrokinetic, the wheel will more than likely move and attract to your fingers! Notice: This may take some time if you find yourself tired stop and rest for awhile before continuing.Įlectrical Absorption is the power to conduct and store electrical energy within the body. Now use your own ability and force electric energy into your fingers. What happens? The wheel spins! The electric field reacts with the foil to make it spin. Take a battery and put it close to the the wheel. Place the psi wheel on your base as if you had made any other psi wheel and that's it! Now test it. Take any magnet and place it underneath any metal base on which your psi wheel will sit. This version of a psi wheel will help you test your electrokinetic power, even if it is very weak. As most of the techniques below have not been tested, if you had any success with them, it would be appreciated if you mentioned your experiences in the comment section below the page.
This page, like most pages, is a collection of techniques written onto the page over the years, by many different users. Users are able to conduct, generate and manipulate a form of energy resulting from the existence of charged particles (such as electrons or protons) which give the user control over electric fields, electric charges, electric currents, electronics, and electromagnetism.
1.10 Intermediate move 2- Electricity Arms.1.9 Intermediate move 1- Electricity Strike.